GA 330

Digital Sculpting II

Academic Year Semester Location Online
2018-2019 Fall Main campus No

Level: Undergraduate

Credits: 3

Lab Fee: None

Pre-requisites: GA 250

This class focuses on facial definition and anatomical imbalance in the facial structure and anatomy of characters and creatures. Students create high quality displacement and normal maps for use in 3D game applications. Students explore the uses of materials, textures, paint and illustration tools as well.