CG 605Advanced 3D Modeling
The course builds a fundamental understanding of 3D computer modeling, texture mapping, lighting, and rendering technology for developing animation works. Class activities place emphasis on application of modeling tools including 3D Curves, Patches, Meshes, Sub- division Surfaces, Non-Uniform Rational B- Splines, and Polygonal Tools. Students acquire a solid grasp of fundamental modeling techniques while guided through completing an animation project employing principal elements of 3D modeling, texture mapping, and lighting art and design.
Level | Graduate |
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Credits | 3 |
Lab fee | None |
Pre-requisites | CG 505 |
Course offerings
Please contact the registrar for details on course availability.